import { SerializeStream } from "../../Framework/Serialize/SerializeStream";
type int = number;
//class SHitEggReward
    
    export  class SHitEggReward
    {
       

        public __write(arg1: SerializeStream): void
        {
            arg1.writeInt(this.node);
            arg1.writeInt(this.personType);
            arg1.writeInt(this.personContent1);
            arg1.writeInt(this.personContent2);
            arg1.writeInt(this.serverType);
            arg1.writeInt(this.serverContent1);
            arg1.writeInt(this.serverContent2);
            arg1.writeString(this.serverContent3);
            return;
        }

        public __read(arg1: SerializeStream): void
        {
            this.node = arg1.readInt();
            this.personType = arg1.readInt();
            this.personContent1 = arg1.readInt();
            this.personContent2 = arg1.readInt();
            this.serverType = arg1.readInt();
            this.serverContent1 = arg1.readInt();
            this.serverContent2 = arg1.readInt();
            this.serverContent3 = arg1.readString();
            return;
        }

        public /* var */node: int;

        public /* var */personType: int;

        public /* var */personContent1: int;

        public /* var */personContent2: int;

        public /* var */serverType: int;

        public /* var */serverContent1: int;

        public /* var */serverContent2: int;

        public /* var */serverContent3: string;
    }
